Commit ae5aa7ff by David Neumaier

done for now

parent ba93b572
using System;
using System.IO;
using System.Diagnostics;
using Pgm;
class PgmCreatorDemo {
//TYPICAL USAGE OF THE PGMCREATOR CLASS:
static void MakeLenaBlackWhite() {
// for the specification of PGM-Files, see: http://netpbm.sourceforge.net/doc/pgm.html
// A byte-array is used for storing the gray-color-values.
// The img has the size 256x256 pixel;
// Each pixel has a gray-color-value from 0-255 (0...black, 255...white).
// Note also that the FIRST dimension (row-index) corresponds
// to the x-Coordinate (!!!) in the image, the second dimension (col-index)
// to the y-coordinate (!!!). The y coordinate goes from up to down!
// Thus, an index of [50, 250] is at the left and bottom of the image.
// (The Write/ReadPGM-Methods internally transpose the matrix.)
// Open Lena, make it black-white (threshold is the value 128), and save it:
try {
byte[,] lenaImgData = PgmCreator.ReadPgmFile("lena.pgm");
for (int x = 0; x < lenaImgData.GetLength(0); x++) {
for (int y = 0; y < lenaImgData.GetLength(1); y++) {
if (lenaImgData[x, y] < 128) lenaImgData[x, y] = 0;
else lenaImgData[x, y] = 255;
}
}
PgmCreator.WritePgmFile("lena_black_white.pgm", lenaImgData, PgmType.P5);
Console.WriteLine("Success making Lena black-white!");
}
catch (FileNotFoundException e) {
Console.WriteLine("Where ist the file? " + e.Message);
}
catch (FormatException e) {
Console.WriteLine("Wrong file format: " + e.Message);
}
catch (Exception e) {
Console.WriteLine(e.Message);
}
}
static void Main(string[] args) {
TestBinaryAndASCIIFormat();
MakeLenaBlackWhite();
}
//Helper Method which produces a byte-array representing a gradient image:
private static byte[,] ProduceGradientImage() {
byte[,] imgData = new byte[256, 256];
// fill the imgData-Array with the gray-color-values:
for (int y = 0; y < imgData.GetLength(1); y++) {
for (int x = 0; x < imgData.GetLength(0); x++) {
// produce a gray-color gradient image:
// top-left corner: black, bottom-right corner: white.
// Note that x and y go from 0 to 255, so x/2 + y/2 cannot exceed the value 254.
imgData[x, y] = (byte)(x / 2 + y / 2);
}
}
return imgData;
}
//Tests whether both pgm file formats work:
private static void TestBinaryAndASCIIFormat() {
byte[,] imgData = ProduceGradientImage();
byte[,] readDataAscii;
byte[,] readDataBinary;
try {
// write imgData to P2 file (ascii):
PgmCreator.WritePgmFile("testASCII.pgm", imgData, PgmType.P2);
// read from P2 file (ascii):
readDataAscii = PgmCreator.ReadPgmFile("testASCII.pgm");
// write image data to P5 file (binary):
PgmCreator.WritePgmFile("testBinary.pgm", readDataAscii, PgmType.P5);
// read P5 file (binary):
readDataBinary = PgmCreator.ReadPgmFile("testBinary.pgm");
//check if the image loaded from the P2-type file (ascii)
//is the same as from the P5-type file (binary):
for (int y = 0; y < imgData.GetLength(1); y++) {
for (int x = 0; x < imgData.GetLength(0); x++) {
Debug.Assert(readDataAscii[x,y] == readDataBinary[x,y]);
}
}
Console.WriteLine("Success in testing two generated files of both types!");
} catch (Exception e) {
Console.WriteLine(e.Message);
}
}
}
using System; using Pgm;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.IO;
using System.Text; using System.Drawing;
using System.Threading.Tasks; using System.Drawing.Imaging;
namespace task_78 namespace task_78
{ {
class Program public class Program
{ {
static void Main(string[] args) { static void Main(string[] args) {
Font inFont = readFont(Directory.GetCurrentDirectory() + "\\font.pgm");
if (inFont == null)
return;
writeFont(inFont, "font_print.bmp");
Console.ReadLine();
}
static Font readFont(string path) {
return new Font(PgmCreator.ReadPgmFile(path));
}
/// <summary>
/// Saves all Font.Char-Objects listed within the Font class into a new bmp file.
/// </summary>
/// <param name="font"></param>
/// <param name="path"></param>
static void writeFont(Font font, string path) {
// create a new bmp with with equal dimensions to the font's data array.
Bitmap bmp = new Bitmap(font.data.GetLength(0), font.data.GetLength(1));
// incrementor to not draw every character into the same spot.
int shift = 0;
// Iterate through all characters
foreach (Font.Char c in font.chars) {
for (int x = 0; x < c.w; x++) {
for (int y = 0; y < c.h; y++) {
// Print every single pixel of each character
try {
bmp.SetPixel(shift + x, y, Color.FromArgb(255, c.data[x, y], c.data[x, y], c.data[x, y]));
} catch(Exception e) {
Console.WriteLine(e.Message);
}
}
}
// Shift Char.Width pixels to the right + 1 Pixel for Seperation.
shift += c.w + 1;
}
bmp.Save(path);
Console.WriteLine("Bitmap saved!");
}
}
public class Font {
public byte[,] data { get; private set; }
public List<Char> chars { get; private set; }
public Font(byte[,] data) {
this.chars = new List<Char>();
this.data = data;
this.getCharacters();
}
/// <summary>
/// attempts to read all characters stored in the data[,] information by splitting all characters using the grayscale value of '150' as given in the task.
/// all readable characters will be stored in the chars-List<Char>
/// </summary>
private void getCharacters() {
int i = 0, count = 0;
// a new list, containing byte[]s to store the vertical row of pixels for each character
List<byte[]> strip = new List<byte[]>();
// clear the character list, just in case this font was already written before.
chars.Clear();
do {
// Do we have a seperating greyscale code?
if (data[i, 0] == 150 && i > 0) {
// create a new 2 dimensional byte where we can temporarily write the character into
byte[,] c = new byte[strip.Count, strip[0].Length];
for (int j = 0; j < strip.Count; j++) {
for (int k = 0; k < strip[0].Length; k++) {
c[j, k] = strip[j][k];
}
}
// increment the char counter
count++;
// add a new char struct to the list
chars.Add(new Font.Char { key = "c_" + count, data = c, w = c.GetLength(0), h = c.GetLength(1) });
// clear the strip storage for the next character
strip.Clear();
Console.WriteLine("Found Character " + count);
} else {
// if no seperating color code was detected, we add another byte[] to the strip list
byte[] s = new byte[data.GetLength(1)];
for(int j = 0; j < s.Length; j++) {
s[j] = data[i, j];
}
strip.Add(s);
}
} while (i++ < data.GetLength(0) - 1);
}
public struct Char
{
public string key;
public byte[,] data;
public int w, h;
} }
} }
} }
...@@ -35,6 +35,7 @@ ...@@ -35,6 +35,7 @@
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" /> <Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" /> <Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" /> <Reference Include="Microsoft.CSharp" />
...@@ -43,11 +44,16 @@ ...@@ -43,11 +44,16 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="PgmCreator.cs" />
<Compile Include="PgmCreatorDemo.cs" />
<Compile Include="Program.cs" /> <Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="App.config" /> <None Include="App.config" />
<None Include="font.pgm">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
......
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